Computer Graphics & Multimedia (IT-601) - Important Questions
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Unit 27 Marks High Priority
Explain the Bresenham's / Midpoint circle drawing algorithm with example. Draw a circle of radius 5 about the origin using the algorithm.
Predicted for DEC-2026
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Unit 17 Marks High Priority
Write short notes on random scan systems.
Predicted for DEC-2026
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Unit 27 Marks High Priority
Explain Bresenham's line drawing algorithm with an example.
Predicted for DEC-2026
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Unit 37 Marks High Priority
Using Cohen-Sutherland algorithm, find the visible/clipped portion of given line segments against a rectangular clipping window P(0,0), Q(340,0), R(340,340) and S(0,340).
Predicted for DEC-2026
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Unit 37 Marks High Priority
Explain the Sutherland-Hodgman polygon clipping algorithm with example and flowchart.
Predicted for DEC-2026
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Unit 37 Marks High Priority
Differentiate between parallel and perspective projections.
Predicted for DEC-2026
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Unit 37 Marks High Priority
Write short notes on the back-face detection algorithm for hidden surface removal.
Predicted for DEC-2026
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Unit 37 Marks High Priority
Compare and contrast diffuse reflection and specular reflection.
Predicted for DEC-2026
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Unit 47 Marks High Priority
Explain in detail about the multimedia system architecture.
Predicted for DEC-2026
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Unit 47 Marks High Priority
Define multimedia and explain its applications.
Predicted for DEC-2026
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Unit 47 Marks High Priority
Write short notes on the multimedia databases.
Predicted for DEC-2026
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Unit 57 Marks High Priority
Explain different data compression techniques, comparing and contrasting lossy and lossless compression.
Predicted for DEC-2026
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Unit 17 Marks High Priority
Describe with neat diagram the working of DVST. Write its advantages and disadvantages.
Predicted for DEC-2026
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Unit 27 Marks High Priority
Compare and contrast Boundary-fill and Flood-fill polygon fill algorithms.
Predicted for DEC-2026
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Unit 514 Marks High Priority
Write short notes on any two of the following: (i) Principles of animation (ii) Multimedia data file format standards (iii) Lossy vs lossless compression.
Predicted for DEC-2026
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