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AL-702 (A) RGPV B.Tech

AI in Gaming (AG)

Previous year papers and the official syllabus are free to read, no account needed.

Previous Year Papers

1 paper, latest Nov 2023

Free
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Syllabus, notes and important questions for AL-702 (A)

Syllabus units

Topics as the official RGPV syllabus lists them.

Unit 1 Introduction 4 topics
  • Introduction to Game AI
  • Kinds of AI used in game development
  • Model of game AI
  • AI engine structure
Unit 1 notes
Unit 2 Movement Algorithms and Steering 4 topics
  • Kinematic movement algorithms
  • Problems related to steering behaviour of objects and solutions
  • Coordinated movement concepts
  • Motor control concepts
Unit 2 notes
Unit 3 Pathfinding 2 topics
  • Basic path‑finding algorithms in game development
  • Path‑finding for complex solutions
Unit 3 notes
Unit 4 Decision‑Making and Uncertainty 4 topics
  • Decision trees for game development
  • State machines for game development
  • Fuzzy logic for implementing knowledge uncertainty
  • Markov systems for implementing knowledge uncertainty
Unit 4 notes
Unit 5 Introduction to Learning Mechanisms 8 topics
  • Board game theory
  • Implementation of minimax algorithm
  • Implementation of negamax algorithm
  • Random number generation techniques
  • Minimaxing algorithms
  • Action prediction algorithms
  • Decision learning algorithms
  • Reinforcement learning algorithms
Unit 5 notes
Read the full syllabus