Unit 5: Industrial Engineering & Ergonomics - Short Notes
I. Work Study: Foundation & Relevance
Work Study is a systematic investigation of work to improve efficiency and productivity. It encompasses method study (improving methods) and work measurement (establishing time standards).
Objectives in Industry
-
Improve methods and procedures.
-
Set realistic time standards.
-
Reduce production costs.
-
Enhance productivity and quality.
-
Provide basis for wage incentives and planning.
Relevance in Modern Context
-
Supports lean manufacturing and continuous improvement.
-
Reduces waste (muda) and non-value-added activities.
-
Enables accurate capacity planning and scheduling.
-
Integrates with ergonomics for human-centered design.
Relationship: Method Study vs. Work Measurement
-
Method Study designs the best method → Work Measurement determines standard time for that method.
-
Iterative: improved methods require re-measurement; time standards may prompt method review.
[!TIP] Work study is not about speeding up workers arbitrarily—it’s about eliminating waste and designing efficient, safe methods.
II. Method Study: Systematic Analysis & Improvement of Methods
A. Method Study Process
Steps:
-
Select the job to study.
-
Record all details using appropriate techniques.
-
Examine critically to identify improvements.
-
Develop the best method.
-
Install the new method (train, implement).
-
Maintain through regular audits.
Recording Techniques: Process charts, flow diagrams, templates, models, video recording, activity charts.
B. Process Charts
ASME/ISO Symbols:
| Symbol | Name | Meaning |
|---|---|---|
| ○ | Operation | Change in shape, size, etc. |
| □ | Inspection | Check for quality/quantity |
| → | Transport | Move material/person |
| D | Delay | Unplanned stoppage |
| △ | Storage | Protected storage |
| ⊗ | Combined | Operation + Inspection |
Types, Construction, and Utility
Operation Process Chart vs Flow Process Chart:
| Feature | Operation Process Chart | Flow Process Chart |
|---|---|---|
| Scope | Single product/batch | Entire product or multiple products |
| Sequence | Operations & inspections only | All activities (operations, transport, inspection, delay, storage) |
| Use | Detailed analysis of one component | Overall process flow, material tracking |
| Diagram | DiagramSEARCH: operation process chart example |
DiagramSEARCH: flow process chart example |
Two-Hand Process Chart vs Activity Chart:
| Feature | Two-Hand Process Chart | Activity Chart |
|---|---|---|
| Focus | Simultaneous hand motions | Operator & machine activities |
| Columns | Left hand, right hand, time | Operator, machine, idle, time |
| Use | Detailed manual task analysis | Utilization study, bottleneck identification |
| Diagram | DiagramCANVAS: two-hand process chart with Therbligs |
DiagramCANVAS: activity chart with operator/machine rows |
Travel Chart: Matrix showing frequency of trips between departments. Used for facility layout planning. Rows = from, columns = to.
C. Motion Study & Micro Motion Analysis
Principles of Motion Economy (Key Gilbreth Principles)
-
Use both hands simultaneously.
-
Motions should be symmetrical and opposite.
-
Use lowest possible classification of motion (finger → wrist → arm → body).
-
Use momentum.
-
Continuous, curved motions.
-
Minimize number of motions.
-
Proper tool design: combine tools, use gravity feed.
-
Locate materials and tools in fixed positions.
-
Provide good workplace arrangement (optimal heights, reaches).
-
Ensure proper lighting and reduce fatigue.
-
[Full list: 22 principles]
[!TIP] Apply these principles to design ergonomic workstations—e.g., keep tools within "normal reach zone" to avoid excessive stretching.
Standardisation of Motions Before Time Study
-
Ensures consistent method across observations.
-
Eliminates unnecessary motions.
-
Establishes the "one best way" before timing.
-
Reduces variability in time study data.
Motion Study Symbols (Therbligs)
18 basic elements: Search, Find, Select, Grasp, Hold, Transport Loaded, Transport Empty, Position, Assemble, Use, Disassemble, Inspect, Delay, Rest, Unavoidable Delay, Plan, Pre-position, Rest for overcoming fatigue. Each has a symbol.
Techniques and Applications
SIMO Chart (Simultaneous Motion Chart):
-
Construction: Columns for left hand, right hand, and time. Each row represents a time interval. Record Therbligs with time values for each hand simultaneously.
-
Operation: Observe task, record motions frame-by-frame (from video) or by stopwatch. Identify simultaneous vs. alternating motions.
-
Utility: Analyzes bimanual coordination, identifies idle hands, balances workload.
-
DiagramCANVAS: SIMO chart example with Therbligs and times
Memo Motion Study:
-
Quick, inexpensive motion study using video at high speed or normal speed with frequent sampling.
-
Less detailed than micro motion; used for initial screening or jobs with long cycles.
-
Utility: Identify major inefficiencies, train analysts, document methods.
String Diagram:
-
Scale model of workplace with string traced along operator’s path.
-
Measures travel distance, frequency.
-
Utility: Layout planning, optimizing material locations, reducing motion travel.
Micro Motion Study:
-
Use of motion pictures (film or video) at high frame rates (e.g., 100-1000 fps).
-
Frame-by-frame analysis for precise timing of fast motions.
-
Application: Detailed analysis of rapid manual tasks, developing standard data.
D. Work Factor & Work Factor Rating
Work Factor: Numerical value representing task difficulty based on factors like weight handled, distance carried, height of lift, etc. Used in some time study systems (e.g., Barnes’ Work Factor System).
Classification:
-
Constant Factors: Always present (e.g., weight of object).
-
Variable Factors: Depend on conditions (e.g., horizontal/vertical distance, height of lift).
-
Environmental Factors: Lighting, noise, temperature.
Characteristics & Application:
-
Each factor has a rating scale (e.g., weight 0-10 lbs = factor 1, 10-20 lbs = factor 2).
-
Sum of factors = total work factor.
-
Basic time (from standard data) is multiplied by a factor based on total work factor.
-
Used to rate operator performance or set standards without stopwatch timing.
III. Work Measurement: Establishing Time Standards
A. Objectives of Work Measurement
-
Establish standard times for tasks.
-
Set production targets and schedules.
-
Determine labor requirements and capacity.
-
Provide basis for wage incentive plans.
-
Estimate costs and pricing.
-
Compare efficiency across methods.
B. Time Study Procedure
-
Job selection: Repetitive, stable jobs.
-
Operator selection: Average skilled, willing to cooperate.
-
Conditions: Normal working conditions, no interruptions.
-
Element breakdown: Divide job into observable elements.
-
Recording: Use stopwatch or electronic device; record multiple cycles.
-
Rating of performance: Assess operator’s speed/pace relative to standard.
-
Calculation: Compute normal time, add allowances for standard time.
-
Installation: Communicate standards, train workers.
-
Maintenance: Periodic review and update.
Rating of Performance (Methods)
-
Speed Rating: Compare speed of motions to a standard (e.g., “operator working at 110%”).
-
Pace Rating: Compare overall pace (e.g., “operator maintaining a brisk pace”).
-
Westinghouse System: Rate on factors: Skill (S), Effort (E), Conditions (C), Consistency (C). Each rated 0-100%; overall rating = (S+E+C)/3 × (C/100).
-
Objective Rating: Use predetermined data (e.g., from PMTS) to avoid subjectivity.
Allowances
-
Personal: 5-7% for personal needs (toilet, water).
-
Fatigue: 4-5% for physiological/psychological recovery.
-
Delay: For unavoidable delays (machine breakdown, material shortage). Varies by job.
-
Calculation: Total allowance = sum of individual allowances as % of normal time.
C. Standard Time Calculation
Normal Time = Observed Time × (Rating / 100)
Standard Time = Normal Time × (1 + Total Allowance)
\boxed{\text{Standard Time} = \text{Observed Time} \times \frac{\text{Rating}}{100} \times (1 + \text{Allowance})}
Work Sampling Technique
Concept: Statistical technique to estimate proportion of time spent on various activities by random observations.
Procedure:
-
Define activities (e.g., working, idle, setup).
-
Determine sample size (using binomial formula for desired confidence).
-
Take random observations over representative period.
-
Record activity at each observation.
-
Calculate fractions: \( p = \frac{n}{N} \) (n = observations for activity, N = total).
-
Compute time spent: \( T \times p \) (T = total observation period).
-
Derive standard time if units produced known.
Application: Estimate machine/utilization, idle time, performance, staffing needs.
Calculation Example (May 2024):
-
Days = 20, hours/day = 4 → T = 80 hours.
-
Observations: total N=400, working n=300 → p = 300/400 = 0.75.
-
Units produced U = 20.
-
Rating R = 140% = 1.4.
-
Allowance A = 30% = 0.3.
-
Observed time per unit = (T × p) / U = (80 × 0.75) / 20 = 3 hours.
-
Normal time = 3 × 1.4 = 4.2 hours.
-
Standard time = 4.2 × (1 + 0.3) = 5.46 hours.
[!TIP] In work sampling, ensure observations are truly random and over a period that represents normal variability. Common error: using too few observations.
D. Predetermined Motion Time Systems (PMTS)
Definition: Systems assigning standard times to basic motions from pre-established data, without timing.
MTM (Method Time Measurement):
-
Breaks task into basic motions (reach, move, turn, grasp, release, etc.).
-
Each motion assigned a time in TMU (Time Measurement Unit; 1 TMU = 0.000036 sec).
-
Requires detailed analysis and lookup tables.
MODAPTS:
-
Similar but uses MODs (1 MOD = 0.0006 min = 0.036 sec).
-
Simpler than MTM; groups motions into broader categories.
Advantages:
-
Objective, no performance rating needed.
-
Consistent standards across analysts.
-
Useful for method comparison and design before production.
-
Can be used for non-repetitive tasks with data development.
Limitations:
-
Time-consuming to apply initially.
-
Requires extensive training.
-
May not capture all situational factors (e.g., fatigue, environmental).
-
Not suitable for highly variable or creative tasks.
E. Standard Data
Definition: Pre-determined times for similar tasks/elements, developed from historical time studies.
Development Process:
-
Collect time data for a family of similar tasks.
-
Analyze to identify controlling factors (e.g., length of weld, number of bolts).
-
Develop formulas or tables (e.g., time = a + b×length).
-
Validate and update periodically.
Advantages:
-
Saves time in future studies.
-
Ensures consistency and fairness.
-
Reduces cost of time studies.
-
Useful for estimating, planning, and incentive schemes.
Industrial Applications:
-
Estimating job costs and bids.
-
Setting piece rates.
-
Capacity planning.
-
Performance evaluation.
IV. Ergonomics: Human-Centered Design
A. Definition and Objectives
Definition: Scientific discipline studying human capabilities, limitations, and interactions with systems, products, environments to optimize human well-being and performance.
Objectives:
-
Enhance safety, health, comfort.
-
Improve efficiency and productivity.
-
Reduce errors, accidents, and fatigue.
-
Adapt systems to human needs and characteristics.
B. Anthropometry
Definition: Measurement of human body dimensions (static and dynamic).
Importance: Ensures designs fit the user population, preventing discomfort, injury, and inefficiency.
Types of Body Measurements:
-
Static: Body dimensions at rest (e.g., stature, sitting height, arm span).
-
Dynamic: Dimensions during movement (e.g., reach envelope, joint angles, clearance during motion).
Factors Affecting Anthropometric Data:
-
Age (growth, aging).
-
Sex (males generally larger).
-
Ethnicity/race (genetic variations).
-
Nutrition and health.
-
Posture (sitting, standing, crouching).
-
Clothing and equipment.
-
Population (regional differences).
Application in Workplace and Equipment Design:
-
Workstation dimensions (desk height, chair size).
-
Tool handles (grip diameter).
-
Vehicle design (seat adjustment, pedal reach).
-
Clothing sizes (uniforms, protective gear).
-
Use percentiles (e.g., design for 5th percentile female to 95th percentile male).
C. Human Information Processing
Sensory Inputs:
-
Visual: Most used; for detail, color, movement, spatial awareness.
-
Auditory: For warnings, communication, feedback.
-
Tactual: For texture, shape, vibration, temperature.
-
Olfactory: For detecting hazards (smoke, gas).
-
Gustatory: Rare in industry (e.g., tasting contaminants).
Coding and Selection of Sensory Inputs:
-
Coding: Representing information meaningfully (e.g., shape coding for controls, color coding for status: red=danger, green=normal).
-
Selection: Human attention is limited; important signals must be salient (high contrast, movement, auditory alerts) to stand out from noise.
Model of Human Information Processing:
Stimulus → Sensory Memory → Short-Term Memory (Working Memory) → Long-Term Memory → Response
(iconic/echoic) (limited capacity, 15-30 sec) (unlimited)
With feedback loops for error correction.
D. Displays and Controls
Visual Displays:
-
Design Guidelines:
-
Size: Large enough for easy viewing at intended distance.
-
Contrast: High contrast (e.g., black on white) for readability.
-
Location: Within optimal visual field (30° horizontal, 20° vertical).
-
Movement: Use motion to attract attention (e.g., flashing warning).
-
Color: Use meaningfully (red=stop/danger, green=go/safe).
-
Simplicity: Uncluttered, minimal extraneous information.
-
-
Effectiveness: Depends on task, ambient lighting, user’s vision, and display type (digital vs analog).
Tactual Displays:
-
Characteristics:
-
Shape: Distinctive for identification without vision (e.g., knob shapes).
-
Texture: Different surfaces for discrimination.
-
Vibration: For alerts (e.g., mobile phone).
-
Location: Within easy reach, intuitive mapping.
-
Force: Required pressure should be within comfortable range.
-
-
Applications: Emergency stop buttons (large, red, textured), Braille signage, haptic feedback in controls.
Relative Capabilities of Human Beings and Machines:
| Human Strengths | Machine Strengths |
|---|---|
| Pattern recognition | Speed |
| Flexibility, adaptability | Precision |
| Judgment, decision-making | Consistency |
| Handling unexpected situations | Strength, endurance |
| Learning from experience | Repetitive tasks |
| Creativity | Data processing |
Design should leverage strengths: humans for decision/adaptation, machines for speed/precision.
E. Man-Machine Systems
Definition: System where human and machine (computer, vehicle, tool) interact to achieve a common goal.
Types:
-
Open Loop: No feedback from output (e.g., simple on/off switch).
-
Closed Loop: Feedback used to adjust input (e.g., driving a car, process control).
-
Manual: Human directly operates machine (e.g., hand tool).
-
Automated: Machine operates automatically; human monitors (e.g., CNC machine).
Integration of Operation and Operator:
-
Design tasks to match human cognitive and physical capabilities.
-
Provide clear, timely feedback (visual, auditory, tactual).
-
Minimize mental workload (avoid information overload).
-
Allow for human control and override in automated systems.
-
Use automation to reduce fatigue, not to eliminate meaningful work.
F. Work Environment & Task Design
Work Environment Design:
-
Lighting: Adequate illuminance (300-500 lux for offices, higher for precision work); avoid glare; uniform distribution.
-
Noise: Below 85 dB; use absorption, isolation, hearing protection.
-
Temperature: Comfortable range (20-25°C); humidity 40-60%.
-
Vibration: Minimize from machinery; isolate sources.
-
Air Quality: Proper ventilation; remove contaminants (dust, fumes).
Task and Work Organisation Design for Ergonomics:
-
Job Rotation: Vary tasks to reduce monotony and static muscle loads.
-
Work-Rest Cycles: Schedule breaks based on task intensity (e.g., microbreaks every 30 min for repetitive tasks).
-
Adjustable Workstations: Chairs, desks, monitors to fit individual anthropometry.
-
Teamwork: Distribute physical/mental workload.
-
Pace Control: Allow self-pacing where possible; avoid forced pacing that causes fatigue.
V. Human Factors in Work Study
Considerations in Method and Time Study:
-
Physical: Avoid awkward postures, excessive reach, forceful exertions, repetitive motions.
-
Cognitive: Consider attention, memory load, decision points; simplify information.
-
Psychological: Account for fatigue, stress, motivation; design methods to reduce mental strain.
-
Limitations: Humans have limited attention span, vary in performance, fatigue over time, susceptible to error under stress.
Application:
-
In method study, apply ergonomic principles to design safe, efficient methods (e.g., use gravity feed, optimal tool placement).
-
In time study, include appropriate allowances for fatigue and personal needs; avoid setting unrealistic standards that compromise health.
-
Use anthropometric data to set workstation dimensions.
-
Evaluate displays and controls for effectiveness and error prevention.
VI. Wage Incentive Plans
A. Objectives and Classification
Objectives:
-
Motivate workers to higher output.
-
Increase productivity and reduce labor cost per unit.
-
Reward superior performance.
-
Improve morale and job satisfaction.
Classification:
-
Output-based: Pay proportional to units produced (piece rate).
-
Time-based: Bonus for completing within standard time.
-
Hybrid: Combination of hourly rate plus bonus.
B. Specific Plans
1. Gantt’s Task and Bonus Plan
-
Standard time determined for job.
-
Task time set at 100% of standard (sometimes 120% for learning curve).
-
Worker paid hourly rate for actual time taken.
-
If job completed within task time, bonus of 25-50% on time saved.
-
Earnings = (Time taken × Hourly rate) + (Time saved × Hourly rate × Bonus %)
-
Time saved = Task time – Time taken.
-
If time taken > task time, no bonus (only regular pay for time taken).
2. Merrick’s Multiple Piece Rate Plan
-
Multiple piece rates for different output levels.
-
Example:
-
Up to 100% of standard output: rate \( R_1 \).
-
100–120% of standard: rate \( R_2 > R_1 \).
-
Above 120%: rate \( R_3 > R_2 \).
-
-
Encourages higher output with increasing rates.
3. Other Common Plans
-
Halsey Plan: Bonus = 50% of (Time saved × Hourly rate).
Earnings = (Time taken × Hourly rate) + Bonus.
-
Rowan Plan: Bonus = \( \frac{\text{Time saved}}{\text{Standard time}} \times (\text{Time taken} \times \text{Hourly rate}) \).
Earnings = Time taken × Hourly rate × \( \left(1 + \frac{\text{Time saved}}{\text{Standard time}}\right) \).
-
Barth Plan: Fixed bonus per unit above a certain output threshold.
C. Calculation of Earnings
Example 1: Gantt’s Plan
-
Standard time = 10 min/unit.
-
Task time = 10 min (100%).
-
Hourly rate = ₹600 → ₹10/min.
-
Operator takes 8 min.
-
Time saved = 2 min.
-
Bonus = 30% on time saved = 2 × 10 × 0.3 = ₹6.
-
Earnings = (8 × 10) + 6 = ₹80 + ₹6 = ₹86 per unit.
Example 2: Merrick’s Plan
-
Standard output = 6 units/hour.
-
Rates: ≤6 units: ₹100/unit; 6–7 units: ₹120/unit; >7 units: ₹150/unit.
-
Operator produces 8 units/hour.
-
Earnings = (6 × 100) + (1 × 120) + (1 × 150) = ₹600 + ₹120 + ₹150 = ₹870.
[!TIP] In incentive plans, ensure standards are fair and attainable to avoid demotivation. Gantt’s guarantees minimum hourly earnings; Merrick’s strongly rewards high output.
Diagrams Reference:
-
Process chart symbols:
DiagramSEARCH: ASME process chart symbols -
SIMO chart:
DiagramCANVAS: SIMO chart with Therblig times -
Human information processing:
DiagramCANVAS: human information processing model -
Travel chart:
DiagramCANVAS: travel matrix for layout -
String diagram:
DiagramCANVAS: string diagram on floor plan