AD-503 (B) RGPV B.Tech
Computer Graphics & Multimedia (CGM)
The official syllabus is free to read, no account needed.
Syllabus, notes and important questions for AD-503 (B)
- Syllabus Official RGPV syllabus Free
- Notes 5 documents Free
- Previous Year Papers None for AD-503 (B) yet
- Important Questions None for AD-503 (B) yet
Syllabus units
Topics as the official RGPV syllabus lists them.
Unit 1 Raster Scan Displays and Drawing Algorithms 13 topics
- Raster Scan displays
- Pixels
- Frame buffer
- Vector and character generation
- Random Scan systems
- Display devices
- Scan conversion techniques
- Simple DDA line drawing algorithm
- Bresenham’s line drawing algorithm
- Midpoint circle drawing algorithm
- Bresenham’s circle drawing algorithm
- Boundary-fill polygon fill algorithm
- Flood-fill polygon fill algorithm
Unit 2 2‑D Transformations and Clipping 14 topics
- 2‑D translation
- 2‑D rotation
- 2‑D scaling
- 2‑D shearing
- 2‑D reflection
- Inverse transformation
- Homogeneous coordinate system
- Matrix transformations
- Composite transformation
- World coordinate system
- Screen coordinate system
- Viewing transformation
- Line clipping algorithms
- Polygon clipping algorithms
Unit 3 3‑D Transformations, Projection, and Illumination 17 topics
- 3‑D translation
- 3‑D rotation
- 3‑D scaling
- Parallel projection types
- Perspective projection types
- Depth comparison for hidden surface elimination
- Back‑face detection algorithm
- Painter’s algorithm
- Z‑Buffer algorithm
- Bezier curve generation
- B‑spline curve generation
- Diffuse reflection illumination model
- Specular reflection illumination model
- Phong shading
- Gouraud shading
- Ray tracing
- Color models: RGB, YIQ, CMY, HSV
Unit 4 Visualization Techniques 14 topics
- Visualization of 2D scalar fields: color mapping
- Visualization of 3D scalar fields: ISO surfaces
- Direct volume rendering: ray‑casting
- Transfer functions
- Segmentation
- Visualization of vector fields and flow data
- Visualization of time‑varying data
- High‑dimensional data visualization: dimension reduction
- Parallel coordinates
- Non‑spatial data visualization: multivariate, tree/graph structured, text
- Perceptual and cognitive foundations of visualization
- Evaluation of visualization methods
- Applications of visualization
- Basic animation techniques: traditional, key framing
Unit 5 Multimedia and Animation 29 topics
- Fundamentals of multimedia
- Multimedia applications
- Text types and Unicode standard
- Text compression
- Text file formats
- Audio components and digital audio
- Digital audio processing
- Sound cards
- Audio file formats
- Audio processing software
- Video color spaces
- Digital video
- Digital video processing
- Video file formats
- Animation uses
- Principles of animation
- Computer‑based animation
- 3D animation
- Animation file formats
- Animation software
- Special effects in animation
- Storyboarding for animation
- Lossless and lossy compression techniques
- Image compression
- Audio compression
- Video compression
- MPEG standards
- Multimedia architecture
- Multimedia databases