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AD-503 (B) RGPV B.Tech

Computer Graphics & Multimedia (CGM)

The official syllabus is free to read, no account needed.

Syllabus, notes and important questions for AD-503 (B)

Syllabus units

Topics as the official RGPV syllabus lists them.

Unit 1 Raster Scan Displays and Drawing Algorithms 13 topics
  • Raster Scan displays
  • Pixels
  • Frame buffer
  • Vector and character generation
  • Random Scan systems
  • Display devices
  • Scan conversion techniques
  • Simple DDA line drawing algorithm
  • Bresenham’s line drawing algorithm
  • Midpoint circle drawing algorithm
  • Bresenham’s circle drawing algorithm
  • Boundary-fill polygon fill algorithm
  • Flood-fill polygon fill algorithm
Unit 1 notes
Unit 2 2‑D Transformations and Clipping 14 topics
  • 2‑D translation
  • 2‑D rotation
  • 2‑D scaling
  • 2‑D shearing
  • 2‑D reflection
  • Inverse transformation
  • Homogeneous coordinate system
  • Matrix transformations
  • Composite transformation
  • World coordinate system
  • Screen coordinate system
  • Viewing transformation
  • Line clipping algorithms
  • Polygon clipping algorithms
Unit 2 notes
Unit 3 3‑D Transformations, Projection, and Illumination 17 topics
  • 3‑D translation
  • 3‑D rotation
  • 3‑D scaling
  • Parallel projection types
  • Perspective projection types
  • Depth comparison for hidden surface elimination
  • Back‑face detection algorithm
  • Painter’s algorithm
  • Z‑Buffer algorithm
  • Bezier curve generation
  • B‑spline curve generation
  • Diffuse reflection illumination model
  • Specular reflection illumination model
  • Phong shading
  • Gouraud shading
  • Ray tracing
  • Color models: RGB, YIQ, CMY, HSV
Unit 3 notes
Unit 4 Visualization Techniques 14 topics
  • Visualization of 2D scalar fields: color mapping
  • Visualization of 3D scalar fields: ISO surfaces
  • Direct volume rendering: ray‑casting
  • Transfer functions
  • Segmentation
  • Visualization of vector fields and flow data
  • Visualization of time‑varying data
  • High‑dimensional data visualization: dimension reduction
  • Parallel coordinates
  • Non‑spatial data visualization: multivariate, tree/graph structured, text
  • Perceptual and cognitive foundations of visualization
  • Evaluation of visualization methods
  • Applications of visualization
  • Basic animation techniques: traditional, key framing
Unit 4 notes
Unit 5 Multimedia and Animation 29 topics
  • Fundamentals of multimedia
  • Multimedia applications
  • Text types and Unicode standard
  • Text compression
  • Text file formats
  • Audio components and digital audio
  • Digital audio processing
  • Sound cards
  • Audio file formats
  • Audio processing software
  • Video color spaces
  • Digital video
  • Digital video processing
  • Video file formats
  • Animation uses
  • Principles of animation
  • Computer‑based animation
  • 3D animation
  • Animation file formats
  • Animation software
  • Special effects in animation
  • Storyboarding for animation
  • Lossless and lossy compression techniques
  • Image compression
  • Audio compression
  • Video compression
  • MPEG standards
  • Multimedia architecture
  • Multimedia databases
Unit 5 notes
Read the full syllabus