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IT-803 (B) · Human Computer Interaction/Official Syllabus

Human Computer Interaction (IT-803 (B)) - Official Syllabus

1
Unit 1

HCI Foundations

  • Inputc3output channels
  • Human memory
  • Thinking: reasoning and problem solving
  • Emotion
  • Individual differences
  • Psychology and the design of interactive systems
  • Text entry devices
  • Positioning, pointing and drawing
  • Display devices
  • Devices for virtual reality and 3D interaction
  • Physical controls, sensors and special devices
  • Paper: printing and scanning
2
Unit 2

Designing Interaction

  • Overview of Interaction Design Models
  • Discovery - Framework
  • Collection - Observation, Elicitation
  • Interpretation - Task Analysis, Storyboarding
  • Use Cases
  • Primary Stakeholder Profiles
  • Project Management Document
3
Unit 3

Interaction Design Models

  • Model Human Processor - Working Memory, Long-Term Memory, Processor Timing
  • Keyboard Level Model - Operators, Encoding Methods
  • Heuristics for M Operator Placement
  • What the Keyboard Level Model Does Not Model
  • Application of the Keyboard Level Model
  • GOMS - CMN-GOMS Analysis, Modeling Structure
  • State Transition Networks - Three-State Model
  • Glimpse Model
  • Physical Models, Fittsc3 Law
4
Unit 4

Guidelines in HCI

  • Shneideman's eight golden rules
  • Norman's Sever principles
  • Norman's model of interaction
  • Nielsen's ten heuristics
  • Heuristic evaluation, contextual evaluation
  • Cognitive walk-through
  • Face-to-face Communication, Conversation
  • Text-based Communication, Group working
  • Dialog design notations, Diagrammatic notations, Textual dialog notations
  • Dialog semantics, Dialog analysis and design
5
Unit 5

Human Factors and Security

  • Groupware
  • Meeting and decision support systems
  • Shared applications and artifacts
  • Frameworks for groupware
  • Implementing synchronous groupware
  • Mixed, Augmented and Virtual Reality
  • Validations - Usability testing, Interface Testing, User Acceptance Testing

Reference Books

  • Human-Computer Interaction
  • Designing the User Interface: Strategies for Effective Human Computer Interaction
  • Human-Computer Interaction
  • Advances in Human-computer Interaction
  • Real-Time Vision for Human-Computer Interaction
  • Human-Computer Interaction
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