IT-702 (D) · Augmented and Virtual Reality/Unsolved PYQ Paper
IT-702-D Augmented and Virtual Reality - Nov 2023 Question Paper
Under each question, How to answer lists the points an answer should cover, outlined by CampusPrep from the syllabus. Check the details against your textbook.
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7 MarksaWhat is Stereo technology? And what is software and hardware technology on stereoscopic.
How to answer
- Define stereo technology and stereoscopy principle
- Explain software technology for stereoscopic display
- Explain hardware technology for stereoscopic display
- Give examples of stereo devices
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7 MarksbWhat is VR and how does Virtual Reality work in modern world?
How to answer
- Define Virtual Reality
- Explain working principle of VR
- Describe key components and immersion
- Discuss role in modern world with examples
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7 MarksaWhat is geometric modeling? Explain in detail.
How to answer
- Define geometric modeling
- Explain types of geometric representation
- Describe modeling process in VR
- Give applications
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7 MarksbHow does VR technology work?
How to answer
- Outline VR system pipeline
- Explain tracking, rendering and display steps
- Describe input/output devices role
- Summarize immersion generation
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7 MarksaWhat is interpolation and translation in virtual environment? Explain its types also.
How to answer
- Define interpolation and translation in virtual environment
- Explain need in animation and navigation
- Describe types of interpolation and translation
- Give examples
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7 MarksbDifferentiate between behaviour and physical based simulation.
How to answer
- Define behaviour based simulation
- Define physical based simulation
- Compare on basis of principle, computation, realism
- Give use-cases
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7 MarksaWhat is VRML (Virtual Reality Modeling Language)?
How to answer
- Define VRML full form and purpose
- Explain VRML as modeling language for 3D worlds
- Describe nodes, scene graph and browsers
- Give example application
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7 MarksbExplain some features of VR toolkits.
How to answer
- Define VR toolkits
- List key features like rendering, tracking, interaction
- Explain device support and extensibility
- Give examples of toolkits
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7 MarksaWhat are the augmented reality methods?
How to answer
- Define augmented reality
- Explain marker-based, marker-less, projection, superimposition methods
- Describe working of each method
- Give examples
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7 MarksbDifferentiate between AR and VR.
How to answer
- Define AR and VR
- Compare on immersion, devices, environment
- Tabulate differences
- Give examples
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7 MarksaExplain about collision detection generic VR system.
How to answer
- Define collision detection in VR
- Explain generic VR system pipeline
- Describe bounding volumes and detection phases
- Discuss performance issues
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7 MarksbWhat is the application of VR in digital entertainment?
How to answer
- List VR uses in digital entertainment
- Explain gaming, films, theme parks
- Describe immersion and interaction benefits
- Give examples
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7 MarksaWhat is market-less tracking in augmented reality?
How to answer
- Define marker-less tracking
- Explain natural feature and SLAM based tracking
- Contrast with marker-based tracking
- Give AR applications
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7 MarksbExplain about real time computer graphics in detail.
How to answer
- Define real time computer graphics
- Explain rendering pipeline and frame rate requirements
- Describe hardware acceleration and optimization
- Discuss VR/AR relevance
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7 MarksaWhat is acoustic hardware in VR systems?
How to answer
- Define acoustic hardware in VR
- Explain 3D spatial audio principle
- List devices like HRTF headphones, speakers
- Describe role in immersion
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7 MarksbDescribe radiosity in detail.
How to answer
- Define radiosity
- Explain diffuse interreflection principle
- Outline radiosity equation and solution steps
- Compare with ray tracing
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