2.1 Advanced Sketching & Reference Geometry
2.1.1 Sketch Entities
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Lines & Arcs: Standard creation tools. Use 3-point arc for greater control.
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Splines: Curves defined by data points. Used for organic shapes. Fit point splines pass through points; control vertex splines are defined by a polygon.
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Conics: Ellipses, parabolas, hyperbolas. Defined by major/minor axes or foci.
2.1.2 Sketch Relations/Constraints
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Relations: Geometric rules (e.g., Parallel, Perpendicular, Concentric, Tangent, Coincident, Equal, Symmetric).
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Fully Defined Sketch: All degrees of freedom are constrained. Sketch color changes to black (default). Under-defined = blue; Over-defined/conflict = yellow/red.
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Conflict Resolution: Use Display/Delete Relations to find and remove conflicting or redundant relations.
2.1.3 Sketch Tools
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Offset Entities: Creates parallel copies at a specified distance. Can offset as construction geometry.
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Convert Entities: Projects edges, curves, or faces from existing geometry into the active sketch.
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Trim/Extend: Remove or extend sketch entities to other entities or a boundary.
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Mirror: Creates symmetric copies about a centerline. The centerline must be a construction line.
2.1.4 Reference Geometry
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Planes: Primary (Front, Top, Right) and user-defined.
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Offset Plane: At a distance from an existing plane.
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Parallel Plane: Parallel to a face/plane at a distance.
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Tangent Plane: Tangent to a cylindrical/conical face at a point.
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Axes: Created from cylindrical faces, lines, or two points.
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Points: Can be reference points (on a face/edge/vertex) or intersection points.
2.1.5 3D Sketching
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Applications: Creating sweep paths, loft guide curves, weldment layouts, routing (pipes, wires).
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Tools: 3D sketch plane is implicit. Use 3D sketch points, 3D lines, 3D splines. Relations like Pierce (point on face) are critical.
[!TIP] Exam Focus: Be able to distinguish between construction geometry (light blue, for reference only) and solid geometry (black, contributes to feature). Know how to create an offset plane and a tangent plane.
2.2 Fundamental 3D Part Modeling - Feature-Based Approach
| Feature Type | Primary Use | Key Parameters/Options |
|---|---|---|
| Extruded Boss/Base | Adds material by pulling a sketch perpendicular to its plane. | Direction (1/2), Depth (Blind/Through All/Up to Vertex/Up to Surface), Draft (taper), Thin Feature (thin-walled). |
| Extruded Cut | Removes material by cutting through or into a solid. | Same as Boss, plus "Flip side to cut" option. |
| Revolved Boss/Base | Adds material by rotating a sketch about an axis. | Axis (must be in sketch or reference), Angle (Full/Partial), Thin Feature. |
| Revolved Cut | Removes material by revolving a sketch profile about an axis. | Same as Revolved Boss. |
| Swept Boss/Base | Adds material by moving a profile along a path. | Profile (must be closed for solid), Path (must be tangent continuous), Guide Curves (control cross-section shape). |
| Lofted Boss/Base | Adds material by blending between multiple profiles. | Profiles (ordered), Centerline (optional, guides twist), Guide Curves (control shape). |
| Hole Wizard | Creates standard, industry-standard holes. | Hole Type (Counterbore, Countersink, Tap, Straight Tap), Standard (ISO, ANSI, etc.), Size, Fit, Depth, Boss/Countersink diameters. |
| Fillet/Chamfer | Adds rounds or bevels. | Constant/Variable radius, Face/Edge selection, Full Round fillet (replaces selected face). |
| Shell | Creates a thin-walled part by hollowing out and removing faces. | Wall Thickness, Faces to Exclude (openings). |
| Draft | Tapers faces to facilitate molding. | Draft Angle, Draft Direction (neutral plane/face), Parting Line selection. |
| Patterns | Duplicates features/faces/bodies. | Linear (direction & spacing), Circular (axis & spacing), Sketch-Driven (points in sketch), Table-Driven (from spreadsheet). |
| Mirror | Mirrors features or bodies. | Mirror Plane/Axis, Copy/Mirror option (keep original or not). |
[!TIP] Exam Focus: Extruded Cut and Revolved Cut are inverse operations of their Boss counterparts. Hole Wizard is a specialized, intelligent feature—know its callout format (e.g.,
M8x1.25). Loft requires ordered profiles; use Centerline to control twist. Thin Feature option is available in Extrude/Revolve to create sheet-metal-like parts quickly.
2.3 Editing & Modifying Features
2.3.1 Feature Manager Tree
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Reordering: Drag-and-drop feature to change build order (affects downstream features).
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Suppressing: Temporarily removes feature from model (grayed out in tree). Useful for troubleshooting or creating configurations.
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Rolling Back: Right-click a feature → Roll Back. Hides all subsequent features, allowing edits to that feature's sketch/definition.
2.3.2 Editing Sketches and Features
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Edit Sketch: Double-click sketch in tree or on model. Modifies the 2D profile.
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Edit Definition/Feature: Right-click feature → Edit Feature. Modifies parameters (depth, angle, etc.) without entering sketch.
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Edit Sketch Plane: Change the plane a sketch is on via Sketch → Edit Sketch Plane.
2.3.3 Design Intent
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Parameters/Equations: Link dimensions via
D1@Sketch1,D2@Extrude1. Use=for equations (e.g.,"D2" = 2*"D1"). -
Global Variables: User-defined variables (e.g.,
"Thickness") accessible across part/assembly. Created in Tools → Equations. -
Purpose: Maintains relationships when model changes (e.g., hole diameter always 1/4 of part width).
2.3.4 Failure Diagnostics
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Common error: "Could not create this feature".
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Causes: Invalid sketch (open, self-intersecting), missing references, geometry too small/thin, topological errors.
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Resolution: Use "What's Wrong" (yellow lightbulb), check sketch validity, roll back to find failing feature, ensure sufficient material exists for cut.
[!TIP] Exam Focus: Roll Back is the primary tool for editing early features. Equations (
Tools > Equations) are the backbone of parametric design. Always check the "FeatureManager Design Tree" for error symbols (red/yellow).
2.4 Introduction to Bottom-Up Assembly Modeling
2.4.1 Assembly Environment
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Interface: Assembly window, FeatureManager Assembly Tree (lists components/mates), Mates Toolbar.
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Assembly Tree: Shows components and their mates (sub-tree under each component).
2.4.2 Inserting Components
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Insert → Component → Existing Part/Assembly.
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Initial Placement: First component is "Fixed" (grounded). Subsequent components are "Floating" until mated.
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Component Properties: Set "Fix" (make fixed), "Suppress", "Lightweight" (for large assemblies).
2.4.3 Mating Fundamentals
| Mate Type | Constraint | Typical Use |
|---|---|---|
| Standard Mates | ||
| Coincident | Two faces/planes/edges/points touch. | General positioning. |
| Concentric | Axes/cylindrical faces share centerline. | Shafts in holes, pins. |
| Parallel | Two faces/planes/axes are parallel. | Aligning blocks. |
| Perpendicular | Two faces/planes/axes are perpendicular. | 90° joints. |
| Tangent | Curved face tangent to planar/curved face. | Ball in socket, shaft in V-block. |
| Distance | Sets a specific gap between two entities. | Spacing between plates. |
| Angle | Sets a specific angle between two entities. | Hinged connections. |
| Advanced Mates | ||
| Width | Centers a part between two parallel faces. | Centering a block in a slot. |
| Path | Constrains a point/vertex/edge to follow a path (edge/curve). | Piston rod following cylinder axis. |
| Profile Center | Centers a profile (sketch) on a path. | Cam follower on cam profile. |
| Symmetry | Mirrors components about a plane. | Symmetric placement of bolts. |
| Mechanical Mates | ||
| Hinge | Allows rotation about a single axis (like Concentric + Limit). | Door hinge. |
| Slot | Constrains a point to move within a slot (path + distance). | Slider in a slot. |
| Rack and Pinion | Translational motion of rack linked to rotational motion of pinion. | Steering mechanism. |
| Cam | Follows a cam profile with a follower. | Engine valve train. |
| Gear | Rotational motion of two gears with defined ratio. | Gearbox. |
2.4.4 Assembly Visualization
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Interference Detection: Tools → Interference Detection. Finds overlapping solid bodies.
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Clearance Analysis: Tools → Clearance Verification. Checks for minimum gaps between components.
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Collision Detection: Move Component → Collision tab. Checks for collisions during motion (with/without stop).
2.4.5 Sub-Assemblies
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Create a separate .sldasm file for a logical group of parts.
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Insert into top-level assembly as a single component.
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Mates are defined within the sub-assembly and between sub-assembly and top-level.
[!TIP] Exam Focus: Coincident and Concentric are the most frequently used mates. Mechanical mates (Hinge, Slot, Gear) simulate real motion. Always check for "Over-defining" (red mate icon) which causes rigidity.
2.5 Component Manipulation & Analysis within Assemblies
2.5.1 Moving/Rotating Components
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Drag: Click and drag a component (temporarily breaks mates).
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Rotate Component: Move Component tool → Rotate mode (about a point/axis).
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Move Component: Move Component tool → Translate mode (along axis/plane).
2.5.2 Dynamic Clearance
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Use Move Component with Collision and Clearance options enabled.
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Set "Stop at collision" and specify clearance value to find valid motion ranges.
2.5.3 Exploded Views
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Tools → Exploded View.
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Select components and drag them apart along a triad (XYZ axes).
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Explode Steps: Create multi-stage explosions.
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Save Exploded View: Saves view orientation and step state.
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Animated Explode: Motion Manager (if available) or Tools → Motion Study to animate explosion/implosion.
2.5.4 Section Views in Assemblies
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View Layout → Section View.
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Assembly Section: Cuts through entire assembly along a plane.
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Section with Cap: Cuts and removes one side, optionally capping the sectioned faces.
[!TIP] Exam Focus: Exploded views are for documentation; Dynamic Clearance is for design verification. Understand the difference between a static Section View and a dynamic Collision Detection.
2.6 Introduction to Drawing/Detailing from 3D Models
2.6.1 Creating Drawing Views
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Standard 3-View: Front, Top, Right (orthographic).
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Projected View: Projected from an existing view (e.g., auxiliary from front).
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Auxiliary View: Shows features inclined to principal planes. Uses an auxiliary plane.
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Section View: Full, half, offset, aligned. Defined by a section line.
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Detail View: Enlarged view of a small area. Uses a broken-out circle.
2.6.2 Model-Based Definition (MBD) & 3D Annotations
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Concept: Add dimensions, tolerances, notes, and PMI (Product Manufacturing Information) directly on the 3D model.
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Tools: Dimension tool (3D), Tolerance tool (GD&T), Note tool.
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Benefit: Reduces or eliminates 2D drawing dependency; supports digital manufacturing.
2.6.3 Automated View Creation
- Model View tool: Select a face/plane in the 3D model → automatically creates a primary view (usually front) and allows projection of standard views.
2.6.4 View Manipulation
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Align: Aligns a projected view to its parent.
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Breaking Out: Creates a broken view (shows interior of long part).
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Crop View: Creates a view from a portion of an existing view, with a crop boundary.
[!TIP] Exam Focus: Know the difference between an Auxiliary View (for inclined features) and a Detail View (for small features). MBD is the future of digital manufacturing but may not be in all curricula.
2.7 Basic Dimensioning & Annotation
2.7.1 Dimensioning Schemes
| Scheme | Description | Use Case |
|---|---|---|
| Baseline | All dimensions originate from a common baseline (datum). | High precision, minimizes error accumulation. |
| Chain | Dimensions are placed end-to-end. | Simple parts, but error propagates. |
| Ordinate | Dimensions are taken from a common origin (0,0). | For parts with many similarly spaced features (e.g., hole patterns). |
2.7.2 Smart Dimension Tool
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Associative Dimensions: Linked to model geometry. Changes in model update drawing.
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Driven Dimensions: Read-only dimensions derived from geometry (e.g., overall length from endpoints). Cannot be modified.
2.7.3 Geometric Tolerances (GD&T) - Basic Symbols
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Frame: Rectangular box containing tolerance data.
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Symbol: e.g., Ⓜ (Position), Ⓘ (Flatness), Ⓢ (Straightness), Ⓤ (Roundness/Cylindricity).
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Tolerance: Value (e.g.,
0.1). -
Datum: Reference letter(s) (e.g.,
A,B,C). -
Application: Select feature → Tolerance tool → choose symbol, enter value, assign datum.
2.7.4 Annotations
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Notes: General text. Can have leader.
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Surface Finish: Symbol with texture direction, roughness value.
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Weld Symbols: Basic fillet weld (triangle) or groove weld (cross-section). Specify size, length, pitch.
2.7.5 Bill of Materials (BOM)
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Automatic Generation: Insert → Tables → Bill of Materials. Populates from assembly tree.
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Editing: Can add columns (Part Number, Description, Qty), edit cells.
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Tabular Note: BOM table placed on drawing sheet.
[!TIP] Exam Focus: GD&T symbols are highly examinable. Know Position (Ⓜ) and Flatness (Ⓘ). Ordinate dimensioning is common for hole patterns. A BOM is assembly-specific, not part-specific.
2.8 File Management & Best Practices
2.8.1 File Structure
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Part (.sldprt): Single solid body or multi-body part.
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Assembly (.sldasm): Contains references to .sldprt and .sldasm (sub-assemblies) files.
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Drawing (.slddrw): Contains references to .sldprt or .sldasm files.
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Key Principle: Drawing and Assembly files do NOT contain geometry; they reference external part files.
2.8.2 Referencing & Path Management
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"Where Used" (Right-click file in Windows Explorer or CAD software): Finds all assemblies/drawings using a part.
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Pack and Go: File → Pack and Go. Collects a part/assembly and all its referenced files into a single folder or ZIP for transfer.
2.8.3 Design Tables & Configurations
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Configurations: Different variations (size, feature suppression) within a single part file.
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Design Table: Excel/CSV table embedded in part. Controls dimensions and feature suppression for each configuration.
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Creation: Insert → Tables → Design Table. Link to Excel or create internally.
2.8.4 CAD Standards
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Naming Conventions: Consistent part numbers (e.g.,
ASSY-001-01,PART-002-A). -
Template Files (.prtdot, .asmdot, .drwdot): Pre-set with company standards (units, fonts, title blocks, layers).
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Layers: (If used in software like AutoCAD or Fusion 360) Organize entities by function (e.g.,
0,DIMENSIONS,CENTERLINES).
[!TIP] Exam Focus: "Broken references" are a common problem—always use Pack and Go to move projects. Configurations are essential for families of parts (e.g., bolts of different lengths). Understand the difference between a part file and its configurations.
2.9 Introduction to Advanced Topics (Survey Level)
2.9.1 Weldments
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Structural Member: Creates welded frames from standard profiles (IPE, UB, etc.) along a 3D sketch path.
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Weld Beads: Added as separate features between structural members.
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Cut List: Automatically generates a table of all structural members with profile type, length, quantity.
2.9.2 Sheet Metal
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Base Flange: Starting feature from a sketch, defines thickness and bend radius.
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Edge Flange: Adds a flange to an existing edge. Controls angle, position, relief.
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Gusset: Adds a triangular support between flanges.
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Flat Pattern: Unfolds the sheet metal part into a 2D pattern for manufacturing. K-Factor determines bend allowance.
2.9.3 Mold Tools (Basic Workflow)
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Parting Line: Defines the split between mold halves.
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Shut-off Surfaces: Create surfaces to close holes/cavities.
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Core/Cavity: Generates the two mold halves (tooling blocks) from the parted solid.
2.9.4 Surface Modeling Overview
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Boundary Surface: Creates a surface bounded by 2, 3, or 4 curves/edges (like a loft).
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Fill: Creates a surface patch within a closed boundary (can be planar or curved).
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Trim Surface: Cuts a surface with another surface/sketch.
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Knit: Combines multiple adjacent surfaces into a single surface or solid (if volume enclosed).
[!TIP] Exam Focus: Weldments produce a Cut List, not a BOM. Sheet Metal requires understanding of K-Factor (bend allowance calculation). Surface modeling is for complex, non-standard shapes that cannot be made with solid features.